It’s finally here! Today marks the worldwide release of Project CARS 2, the highly anticipated sequel to Slightly Mad Studios’ cross-platform racer. It kicks off a busy season for racing games, releasing just weeks ahead of Forza 7 and GT Sport. From what we experienced in our own hands-on preview, it sets the bar very high.
PCARS2 had a somewhat controversial start when it was first announced in June of 2015, only a month after the original Project CARS was released. There were a few leaks and teasers at the beginning of this year, with its first big reveal on February 8.
The 4K announcement trailer hinted at a diverse range of driving environments and conditions. Fortunately, the game followed up on that promise with off-road racing, dynamic weather, and time-of-day transitions at all 58 locations on its track list.
The rest of the year has been full of interesting announcements surrounding PCARS2, including the full 2016 IndyCar roster, a collaboration with McLaren, and a partnership with Pirelli World Challenge. Check out our Project CARS 2 portal page to review all the news, and keep an eye out for our full review of the game next week.
Ian Bell, head of Slightly Mad Studios, is a regular contributor to our forums, and GTPlanet is proud to host the largest independent online community for PCARS2. To celebrate the launch, we’ve added some new forums to our Project CARS section:
- Project CARS 2 General Discussion: Ask questions, get help, and discuss all the latest announcements about the game here.
- Project CARS 2 Racing Leagues: Join fast, clean, community racing leagues with other GTPlanet members.
- Project CARS 2 Photo Mode: Check out the best virtual photography in PCARS2, share your own images, and improve on your own skills.
If you haven’t bought your copy of the game yet, you can order it via this Amazon affiliate link to support GTPlanet: we’ll receive a small commission from each sale. See you in the forums!
Article feature image by TheAdmiester.