Kazunori Yamauchi has recently revealed via Twitter that the inspiration for the location of the latest GT5 track “Route X” was the port of Hakata, near the new Polyphony Digital offices in Fukuoka.
After a busy 2011 for Polyphony Digital, including a move and expansion to new offices in Fukuoka, the studio has recently started to advertise for new “Gran Turismo staff”. According to this translation of their home page, PD are after a number of GT-specific staff, including:
After 24 hours contending with the heat, dark and fireworks of Dubai, the all-GT Academy team of Lucas Ordoñez, Jordan Tresson, Bryan Heitkotter and Jann Mardenborough managed to bring their RJN Motorsport Nissan 370Z home in a creditable 3rd place in class and 26th overall:
All fans of driving games should be aware of this by now, but today marks the start of a most unique race. A seat in the Dubai 24 Hours has been the ultimate prize in all GT Academy events to date but today, for the first time, the car is driven exclusively by GT Academy alumni – with 2011 winners Bryan Heitkotter and Jann Mardenborough joining Jordan Tresson and Lucas Ordoñez behind the wheel of the RJN Motorsports Nissan 370Z.
With the 2012 Dubai 24 hour race fast approaching on 12-14th January, Nissan have published a “GT Academy: Road to Dubai” video serial that’s been broadcast on EuroSport since last September.
The latest addition to GT5’s Seasonal Events roster has just gone live, this time featuring 750PP cars without any further restrictions. The races are:
In addition to the all-GT Academy team campaigning in the Dubai 24hrs this month, Signatech Nissan team boss Philippe Sinault has announced his intended driver line-up for the 2012 World Endurance Championship:
2011 has been yet another rollercoaster year for Gran Turismo and its fans, and our first full year of GT5. The year has been dominated by game updates, GT Academy successes and significant events affecting the infrastructure of both the PlayStation Network and the people of Japan. Just as with the last two years, GTPlanet is taking a look back over the last 12 months before we head on into 2012…
Amongst the listed changes for GT5’s v2.02 update earlier this month was an adjustment to the tire wear speed. Up until this point players had been used to the three tyre compounds within each grade – Racing, Sports and Comfort – wearing at relatively similar rates while offering different outright grip levels. The soft tires were the racers’ obvious choice for grip without a tire life penalty.
Just as the North American gamers are getting to grips with yesterday’s DLC addition, Kazunori Yamauchi has announced a game update. The update will address issues gamers have brought up with the Spec 2.0 version of the game released earlier this month:
Following the community reaction to some of the intricacies of the downloadable content released earlier in the week (or next week for North America), Kazunori Yamauchi has been busy working on solutions and responding to complaints via Twitter. The latest of these includes a nod to the present, one-off nature of the car pack:
The GT community has been eagerly awaiting news of the next significant update following last month’s announcement hinting at new content and features for us this fall. According to a very rare English-language tweet from Kazunori Yamauchi this morning, that new content and features will be a “Spec 2.0” update to the game in October and downloadable content shortly after: