Less than a week remains until we finally lay our hands on the latest pile of Porsche cars in Assetto Corsa. As previously announced — and heavily teased since — this upcoming pack will again showcase the wide variety of models from Porsche’s history, with road and race cars both new and old on offer.
Assetto Corsa has had a tough start on consoles. Whilst bringing a fantastic experience in relation to it’s wheel force feedback and physics, the lack of options and features have bugged some of the fans who want to do more than just hot lap. That looks set to change however, as a recent post over on the official Assetto Corsa community forum has highlighted that private lobbies for online play are being worked on as we speak.
Kunos’ Marco Massarutto has taken to his Facebook page and has begun getting everyone excited over the contents of the second Porsche pack releasing later this month. Xbox One and PS4 owners are still waiting patiently to get their hands on last month’s inaugural pack, no thanks to the lengthy console approval processes.
After months of teasing, Porsche Pack 1 is now available to PC players for Assetto Corsa. A bombshell announcement made earlier this year, the inaugural car pack pays tribute to the German marque, promising to deliver “the best Porsche experience ever.”
With Porsche Pack Volume 1 set to touch down tomorrow, Kunos Simulazioni have hinted that a slow trickle of information regarding the contents of Volumes 2 & 3 will arrive in due time. It appears Steam hasn’t received the memo though, and have revealed everything in one fell swoop on their database page.
We’re only hours away from the first seven Porsches arriving in players’ hands in Assetto Corsa. As detailed last week, PC players will be getting the first crack at the Stuttgart manufacturer, with PS4 and XB1 owners slated to receive Porsche Pack Volume 1 in November.
Kunos continues to tease the contents of the upcoming Porsche Pack for Assetto Corsa with only a week left on the clock. After making the news official last week, the team is at it again — this time taking to the game’s Facebook page, detailing one of the seven cars set to be included in the first pack: the Porsche 918 Spyder.
After months of teasing and an expected release window falling through the cracks, Kunos’ Marco Massarutto has made it official: Volume 1 of the Porsche DLC is coming to Assetto Corsa on PC in just over one week’s time, on October 25th.
Kunos Simulazioni is certainly making the most of its deal with Porsche, at least in terms of pre-release hype. Just last week, Marco Massarutto teased the entire contents of the first of three Porsche packs scheduled to land in Assetto Corsa before the end of 2016. Over the weekend, he moved onto Volume 2, sharing an image of 718’s, both old and new.
Teasing. The slow reveal. Whatever you want to call it, we’d like to submit the latest image from Kunos Simulazioni’s Marco Massarutto as a textbook example. Originally shared on his personal Facebook page, the image up above shows the first seven Porsches set to land in Assetto Corsa, blurred enough to not make the exact contents obvious.
Things are looking to kick off on the right foot for console players this month, that is, if you’re currently playing Assetto Corsa on the PlayStation 4.
Earlier this year, we reported that Assetto Corsa on PC and console would be seeing Porsche enter the car roster through DLC. Although the majority of the 24 vehicles being added will be premium DLC at a cost, three of the German manufacturer’s finest will be playable for free as confirmed by Kunos’ Marco Massarutto on Twitter:
Kunos Simulazioni have released the first console patch for Assetto Corsa nearly a month after release. The patch addresses a number of issues brought to light by the community, and is now available on the PlayStation 4.
As has become apparent over the past couple of days, September is proving to be quite a busy month for Assetto Corsa. While there’s plenty of potential under the hood — as many a PC player would attest — there’s no overlooking the rocky start for the racer after making its way to consoles late last month.
September is proving to be quite the busy month for Assetto Corsa regardless of the platform. This month’s console patch has already been outlined, addressing issues like screen tearing, smoothing out the frame-rate, and adding two additional difficulty levels, among other things.
Shortly after detailing what to expect from the upcoming console patch for Assetto Corsa, Kunos has revealed that fictional circuit ‘Black Cat County’ will arrive on console in the same update due to land this month. Assetto’s track list is currently composed of real-life circuits from both the present day and the past, so the County will be our first taste of what imaginary tracks Kunos is capable of creating.
Earlier this month we reported that Kunos Simulazioni would be releasing a new patch on the console versions of the Assetto Corsa. However, aside from some vague comments about what the aim of the patch was, we didn’t have a full list of what to expect. That information has now been shared by the team and it looks like there has been some welcome improvements on both a technical and playability level:
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Assetto Corsa has been in the hands of console players for the past few weeks and a common complaint is that the game suffers from multiple issues that hinder the overall playability. These issues include some of the more unwanted aspects of the sim racing industry like screen-tearing, frame-rate drops and iffy gamepad support.