Since GT Sport launched back in October 2017, the Polyphony Digital team has brought an impressive number of new circuits to the game. From old favorites like Laguna Seca and Spa-Francorchamps, to new fictional tracks like Sardegna Road and Tokyo street circuits, there’s been a steady stream of new asphalt to learn.
This fortnight’s GT Sport Time Trials bring two more interesting challenges. Starring for the next two weeks are a road car and a race car, but it’s the street machine that’s the faster of the two.
For this week’s GT Sport Daily Races you’ll be heading to two racing circuits on opposite sides of the Pacific Ocean, and indulging in a spot of street racing.
Last month, GT Sport players went without any new content. While Updates 1.54 and 1.55 arrived in January, both focused on bug fixes and system tweaks.
Polyphony Digital boss Kazunori Yamauchi has revealed some interesting facts about the relationships between Gran Turismo and the car manufacturers who appear in the series.
GT Sport’s first World Tour event of the year is still fresh in our minds, but already it’s time to prepare for the next stage. The Pre-Season for 2020 FIA Online Championship gets underway this week, ahead of the full season starting in mid-March.
Kazunori Yamauchi has made some interesting comments about the future direction of Gran Turismo’s graphics. The Polyphony Digital studio boss has suggested that frame rate, rather than display resolution, may be the area in which the next titles in the series look to improve.
It’s the first final of a new GT Sport FIA Certified Online Champion season, and we’re sure to be in for a good one. Barely three months has passed since that dramatic Toyota win in the World Final in Monaco, and now here we are starting all over again.