That might be the issue though. Gtsport was marketed as anyone from 7 to 77 can compete and win . Well judging by who the people at the the big tournys that just did not pan out as true .If GT7 is really going to be like this, boy I can't even think of the selling numbers
That might be the issue though. Gtsport was marketed as anyone from 7 to 77 can compete and win . Well judging by who the people at the the big tournys that just did not pan out as true .
I dont think it is a case of people freaking out over it as anyone with common sense knows it was gibberish to begin with . My point was i want pd to focus on the game and not some silly marketing or worrying about numbers when they have enough fans already to make good profits . I want the best game they can make . Im greedy like that i guessI don't understand, even back then, why "7 to 77" was and is taken so seriously.
I think they’ll make a distinct split with GT Sport and the CaRPG aspect. Both delivered in a GT7 package.The way I see it is that Kaz wants to bring the "CaRPG" foundations from previous games, all while incorporating them with the online elements GT Sport introduced.
I know some might think that leaning towards the past can be dangerous and I agree, but consider this... Many have said that while they love Sport, they miss the CaRPG element. Arguments against this type of career could be made but it's what what made Gran Turismo sell (and what made it so iconic).
Some games have tried to replicate the classic GT career mode but GT does it best. I welcome an evolution of it with open arms.
Personally I would like to feel more detail in the road surface. Smooth glass roads likecin GTS would make the next GT DOA for me.