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GTPlanet Weekly Rewind: Your Legacy Begins Here

Gran Turismo 6 has been on store shelves and in many of our homes for the past three weeks now, and it has evolved quite a bit since its vanilla release. We’ve gone from version 1.00 to 1.01 on release day, the inclusion of the BMW M4 Coupé, and most recently update 1.02 which brought together a slew of improvements and refinements to the game’s character, as well as Mario Andretti’s 1948 Hudson, a car Mario was reunited with courtesy of the “First Love” campaign.

“Supercar Festival” GT5 Seasonal Event Now Available

The latest Seasonal Events are now available in Gran Turismo 5, featuring a series of five expert level racing events exclusive to high performance supercars from all over the world with no more than 620PP and no better than Sports/Soft compounds or less.

GT6 Patch 1.02 “Christmas Update” Now Available: Red Bull X Challenge, Login Credit Bonus & More

Gran Turismo 6 receives its first update outside the initial day one release patch. Weighing in at 1.2 GBs, this patch adds the Red Bull X Challenge allowing players to try out the newest Red Bull X concepts created in collaboration with F1 designer Adrian Newey. As opposed to the single concept presented in yearly updates through out GT5’s lifespan, we now get the Red Bull ‘X’ cars in three distinct flavors: X2014 Junior, X2014 Standard and X2014 Fancar. A surprising addition is the new Red Bull Racing Kart, which features design cues from its big brother prototypes.

Nick McMillen: U.S. GT Academy 2013 Champion

12 Finalists out of 400,000 entrants got the chance to go to Silverstone to prove themselves in Racecamp, now one of them has turned a far off dream into reality.

Gran Turismo 6 vs. Real Life: Brands Hatch Video

It’s always great to see how Polyphony Digital’s virtual world compares to the real thing, and this split-screen tour of Brands Hatch by YouTuber DigiProst is certainly no exception.

GTPlanet’s Real Podcasting Simulator: Episode 14 – Moon Over the Castle

Gran Turismo 6 is finally here! And there were no delays! This is amazing. Now that everyone’s had their initial share of GT6 fun, we invite you download this latest episode of RPS to listen to our take on the newest title in the Gran Turismo franchise. It’s a long one! So don’t try to listen to it in parts. Put it on during commutes, while you’re playing the game, or even to tune out from arguments.

GT6 Constantly Evolving with Unannounced Software Updates

If you’ve been playing GT6 since version 1.01 was launched on December 5th, you might have noticed something – changes to the software are being pushed out every few days in minor updates, released quietly without online service downtime or an official list of documented changes.

GTPlanet Weekly Rewind: Gran Turismo 6 is the PlayStation 3’s Swan Song

Gran Turismo 6 is finally here and the one thing that needs to be pointed out right away is the fact that GT6 is the first full-length entry in the franchise to be released on time without any form of delay or setback. Could this be a sign of things to come? We can only hope!

Racing Cars Featured in Latest GT5 Time & Drift Trials

The latest Seasonal Events are now available in Gran Turismo 5, featuring a series of two racing events exclusive to racing cars with no more than 700PP and no better than Racing/Hard compounds or less for this week’s time trial, and no tuning restrictions for this week’s drift trial.

Rumor: BMW M4 Coming as GT6 DLC on December 12

At the massive Gran Turismo 6 launch event, it was first announced that the BMW M4 Coupe – one of the highest-profile vehicles launching in 2014 – would be coming to the game “shortly after launch”.

Jay Leno Tests His 1966 Oldsmobile Toronado in GT6

Late-night TV host, comedian, and “car guy” Jay Leno has had a strong connection with the Gran Turismo series since his “Tank Car” first appeared in GT4. He also served as the “host” of Gran Turismo PSP, narrating the game’s English voice-overs.

Gran Turismo 6 Comes to Life

Over the past week, Gran Turismo 6 has taken over the small town of Ronda, Spain, in what was arguably one of the largest launch events in the history of the video game industry.