Wrecking is an unfortunate part of racing. It also represents one of the hardest hurdles for sim racing developers to overcome. To help players understand just what a detailed system… Read More »
Are random mechanical failures featured in this year’s official F1 game? A GTPlanet community member has spotted what certainly appears to be confirmation.
Kazunori Yamauchi offers a few hints on what Polyphony Digital is working on for GT7.
Damage in Gran Turismo 6 will be similar to what’s seen in GT5.
Check out 80 fresh images from GT5’s Photomode, featuring the Lexus LF-A, McLaren MP4-12C, Bugatti Veyron, snow, rain, damage, and more.
A stream of interesting tidbits have been trickling into our Gran Turismo 5 forum today via several new magazine articles – and don’t miss PSM3 magazine’s interview with me, GTPlanet’s founder.
Sony hosted a small group of media at their Benelux headquarters in Amsterdam, yesterday, and our own Blitz187 was on hand to catch any and all new tidbits of information that might emerge.
Yamauchi discusses premium/standard cars, physics, damage, the future of Gran Turismo, and how it all compares to real racing in two fresh interviews from Japan.
A curious GT5 build is shown off in Russia, sporting what appears to be a slightly modified new damage model.
Detailed gameplay impressions about the latest GT5 kiosk demo, for those of you who may not be able to check it out for yourself.
A nice collection of videos from the GT5 demo available at select Best Buy retail stores.
Take an even better look at Gran Turismo 5’s aggressive new damage simulation.
The GT5 demo popping up in Best Buy stores across the U.S. reveals a dramatic new car damage model.
Our best look at GT5’s damage system on a NASCAR car provided by long-time GTPlanet reader Rob Groove from the PS BETA Rooms event.
First-hand gameplay videos, impressions, and screenshots from GTPlanet users at the last weekend’s private PS BETA event.
A tip from reader Volcao referenced a few screen grabs from one of the brief Gran Turismo 5 trailers released last month after E3 2010. His tip prompted me to take… Read More »
One of the new features in Gran Turismo 5 I’ve personally been looking forward to is head-tracking, but new reports suggest it may not be ready for prime-time.
Polyphony Digital’s latest official video shows off GT5‘s newest visual effects, including night racing and violent rollover crashes. Video quality will continue to improve over the next few minutes as… Read More »