Gran Turismo Series

Category · Page 148 of 230

Tokyo Motor Show Brings Updated GT6 Motion Simulator Rig

While the 44th Tokyo Motor Show brought us plenty of interesting Gran Turismo news – a slightly modified version of Nissan’s Vision GT car made its debut, while Toyota’s new S-FR small sports car was playable – one thing that may have flown under some radars was Polyphony’s newest motion simulator rig, which was set up specifically for taking the little Toyota for a spin in a special limited edition of GT6.

Toyota S-FR Playable in Gran Turismo 6 at Tokyo Motor Show

Toyota revealed their tiny new Toyota S-FR concept car at the Tokyo Motor Show yesterday, and simultaneously showcased the vehicle in what appears to be a special Gran Turismo 6 demo. As confirmed by Polyphony Digital’s Japanese PitStop blog, the little car will be coming to “the Gran Turismo series” in the future.

Sony Executive Jim Ryan Confident in GT Sport Release Date

As you know by now, Gran Turismo Sport was announced at last night’s Paris Games Week PlayStation Press Conference and is currently earmarked for a 2016 release, confirmed on the official PlayStation Blog, with a public beta expected to make way next Spring.

Gran Turismo Series Tops 75 Million Copies Sold

As part of the flurry of activity and announcements surrounding the reveal of Gran Turismo Sport at Paris Games Week today, an interesting bit of information was revealed as Polyphony Digital updated their official site: the GT series has now sold over 75 million copies:

“Gran Turismo Sport” For PS4 Revealed, Public Beta Coming Early 2016

The next chapter of the Gran Turismo series was officially revealed during Sony’s presentation at Paris Games Week today! As early reports indicated, the new PlayStation 4 game will be called “Gran Turismo Sport”, and the previously announced FIA Online Championship will take center stage in the new title.

Tsukuba, Eifel, and Deep Forest Featured in Latest GT6 Seasonal Events

A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s beginner, intermediate, and expert level challenges. The events feature non-race cars, turbocharged cars, and race cars going around technical outings – even including the Eifel location. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.

GT3 Racing Machines Featured in Latest GT6 Super Lap & Drift Trials

A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s super lap and drift trial challenges. The events feature GT3 class race cars, non-race cars, tuner cars, and race cars from 1999 or earlier. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.

How To Use the GT6 Course Maker On Your PC

Unless your current address is under a considerable land mass, you’re likely to be aware of a certain long-awaited feature recently finding its way into Gran Turismo 6. That’s right, the Track Path… Importer. Rather controversially, the Editor itself is not present in-game, with Polyphony instead deciding to let users build their tracks separate from the game on a dedicated app.

Gran Turismo 6 Course Maker: First Screenshots & Full Details

GTPlanet is excited to bring you an exclusive first look at the “Course Maker” app for Gran Turismo 6. Since we first learned that GT6 would greatly expand upon GT5’s course “generator” (which let players generate random tracks within a certain set of defined parameters), it has been one of the most highly anticipated features for the new game.