Woops! Borrowing a page from PD there, we didn’t have an update last week about the 10th week of the Photomode Competitions. We’ll be back to our regularly-scheduled program next week, but for now, here’s what’s going on this week in the Photomode sub-forum:
Wow! In an unprecedented move (and on a Sunday morning, no less), SCEA has just announced the cancellation of Round 2 in GT Academy USA, due to more abuse and “wall-banging” on Rome and Madrid. All participants who qualified for Round 2 will be automatically moving on to Round 3. The start of round 3, previously scheduled to begin on February 14th, is now “subject to change” pending the next GT5 update, which has been confirmed to introduce more sophisticated corner-cutting and wall-banging detection mechanisms to “prevent this type of inappropriate driving”.
On their Japanese website, Polyphony Digital has formally announced they’ll be pulling the plug on GT5 Prologue’s servers June 30th of this year. The game had a very good run, selling over 5 million copies since its release in Japan back in December of 2007.
A tiny delay this week, but here we are, Week 9 of the Photomode Competitions. Like always, I’m here to bring you a quick overview of what’s going on in this particular sub-forum of our community. Want to take part? This previous News article covered just about anything you could need, but the community is always available if you have more specific questions. So what’s in store this week? We’ve got a Head2Head theme involving two of the craziest British marques in PMC, a look back in time in 2.0, and… a new competition. Oh, and two prizes still to be won for those first two comps. Read on…
According to several users in our forums, Sony has started sending out surveys inviting participants to “Help Gran Turismo 5 Stay on Top of Its Game”. In addition to basic demographics, the questions are focused around your progress in the game, how much you’ve been playing it, and which in-game events you enjoy the most. The invitation email goes on to say “your opinions may change the way new games are created”.