Category / Features

6 Features From Other Racing Games We Want in Gran Turismo Sport
Features Gran Turismo Sport Feb 21st, 2017 by Ali Samy

Racing games are better than ever. Let’s take a look at what Polyphony Digital can learn from the competition.

GTPlanet Weekly Rewind: Racing Games Continue to Raise Standards in 2017
Features Gaming Feb 18th, 2017 by Michael Leary

2017 is shaping up to be the best yet for the racing game genre, the story behind the top speed of the McLaren F1, and more in this week’s Rewind.

The Weird & Wonderful Race Cars of Gran Turismo 2
Community Spotlight Features Gran Turismo Feb 12th, 2017 by Michael Leary

In this week’s Spotlight we’re diving deep into the lore of some of the racing machines featured in Gran Turismo 2.

GTPlanet Weekly Rewind: A New Beginning
Features Gaming Feb 3rd, 2017 by Michael Leary

The Weekly Rewind returns anew for 2017, and we take a brief look at how the racing genre has changed for the better over the last couple of months.

The Sound of Speed: A Look Back at GT’s Original Soundtrack
Features Gran Turismo Jan 11th, 2017 by Adam Ismail

We take a look back and the artists and songs that have defined Gran Turismo’s original score over the years, and share some of our favorites.

The 5 Reasons 2017 Will Be the Best Year for Sim Racing Yet
Features Gaming Jan 2nd, 2017 by Kyle Patrick

The year has only just begun, but we’re calling it now: 2017 will be one for the ages, at least in terms of our favourite genre.

GTPlanet’s Year In Review: 2016
Features Dec 30th, 2016 by Kyle Patrick

Another year has come to a close. Look back at the last 12 months with us, focusing on the highlights of what was undoubtedly a surprising year.

Post-Release Support for Racing Games: A Blessing or Hindrance?
Features Gaming Nov 30th, 2016 by Brendan Rorrison

As more titles outline their support cycles before release, we take a look at post-release DLC.

2016 Goodwood Festival of Speed – A GTPlanet Special Report
Car Culture Features Gran Turismo Sport Jun 25th, 2016 by AJ Smith

We get up close with some of the cars taking to the famous hillclimb over the weekend, take a look the manufacturers’ stands, and get another hands-on with Gran Turismo Sport.

GTPlanet Community Spotlight: Until Our Paths Cross Again…
Community Spotlight Features Mar 19th, 2016 by Michael Leary

The future of the Spotlight is addressed in this week’s installment.

GTPlanet Community Spotlight: There’s Been an Awakening…
Community Spotlight Features Mar 5th, 2016 by Michael Leary

In this week’s Spotlight, we relive one of the craziest weeks for automotive enthusiasts and video game nerds alike.

What I Learned in Rally School: Two Days at Rally Ready in Austin, Texas
Features Motorsports Feb 23rd, 2016 by Jordan Greer

GTPlanet goes to Rally Ready Driving School in Austin, Texas to learn the fine art of driving on the dirt.

GTPlanet Community Spotlight: Nostalgia, A Love Letter to the Past
Community Spotlight Features Feb 19th, 2016 by Michael Leary

In this week’s Spotlight we discuss the sentimental longing for the past, and take a trip down memory lane in the process.

GTPlanet Community Spotlight: Ruling the World of Racing Games
Community Spotlight Features Feb 12th, 2016 by Michael Leary

In this week’s Spotlight we take another look at the console build of Assetto Corsa, you’re once again treated to the most attractive cars in the world, and more.

How Many Cars Does Your Driving Game Really Have?
Features Feb 7th, 2016 by Kyle Patrick

Forget the figure posted on the case: how many cars can you access right from the start? We look at seven popular games to find the answers.

GTPlanet Community Spotlight: Is Gran Turismo Sport a Step in the Right Direction?
Community Spotlight Features Feb 5th, 2016 by Michael Leary

In this week’s Spotlight we look at the possible ways Gran Turismo Sport could be just what the franchise needs, Aston Martin’s Vulcan in 4K and more!

GTPlanet Community Spotlight: Has Car Modification Gone Too Far?
Community Spotlight Features Jan 29th, 2016 by Michael Leary

In this week’s Spotlight you’ll be treated to the world’s most attractive cars, The Crew runs wild, and the best car you’ll never own.

The People of Polyphony 03: Nobuhide Ishibashi
Features Gran Turismo Jan 25th, 2016 by Kyle Patrick

Get to know Polyphony’s Internal Tool Development Engineer.

GTPlanet Community Spotlight: Time to Play the Game
Community Spotlight Features Jan 15th, 2016 by Michael Leary

This week we’re looking at the best-sounding F1 car in a game yet, asking what standard vehicles contribute to Gran Turismo and where you stand on the matter, and more!

Racing Games are Better Than Ever… So Why Aren’t They Selling?
Features Jan 12th, 2016 by Michael Leary

The topic of sales is a debate in and of itself, but does there come a point where a number carries more of a burden than necessary?

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