Jordan is the owner of GTPlanet and created the site in 2001. He has closely followed the Gran Turismo franchise and the world of sim-racing for over two decades.
Since our own insider Amar212 first hinted that a track editor would be included in Gran Turismo 5, it’s something that many people, including myself, have approached with too-good-to-be-true trepidation. As we’ve learned more about the game, both Yamauchi and Polyphony Digital’s quickly-pulled web site posting have neglected to mention anything about what would be an incredible new feature. As a result, it’s dropped off the radar for most fans.
Kazunori Yamauchi’s latest interview with ComputerBild.de may not drop any bombshells, but it definitely warrants a closer look. Google’s automated translation is a bit rough, so I’ve picked out the high points for you:
With so many of you making plans to attend the PlayStation House tour after we noticed that Gran Turismo 5 would be making an appearance, I felt this latest turn of events has warranted its own blog post. Unfortunately, in a statement to VG247, SCEE has announced that GT5’s listing on the site was a “mistake”. Sure enough, Sony has just updated the PlayStation House website, removing the racing title from the description (the old version lives on in Google’s cache, for now).
Gran Turismo 5 is about to make its public debut in UK shopping malls as it joins Sony’s ongoing “PlayStation House Tour“. As you can see in the description, the “touring games extravaganza” will give you “the chance to test out all the best titles and newest releases […] including […] GT5”. Sure enough, when GTPlanet forum user Kyaw checked out the “House” in the Birmingham Bullring, the staff on-hand confirmed a demo of the racing title will be there “soon”. Before you get too excited, keep in mind this version of the game will almost certainly be similar (if not identical) to what was playable in France last month. (Though the latest demo running at the Tokyo Motor Show including the Toyota FT-86 would certainly make for a pleasant surprise.)
Few franchises in the gaming world can trigger such heated debate as Forza and Gran Turismo. The reason for the rivalry is obvious, with each high-profile game competing for hearts and minds on the front lines of the “console wars”. Up until this year, however, Microsoft’s Turn 10 Studios and Kazunori Yamauchi’s Polyphony Digital worked quietly on their respective titles and delivered driving games of excellent quality for each console. As the online rhetoric of fans begins to heat up, however, that code of silence is beginning to melt away. Here’s what Yamauchi had to say about the competition while speaking with NowGamer just last week:
Japanese gaming mag Famitsu hit news stands this week featuring a fresh interview with Kazunori Yamauchi. He used the opportunity to reiterate GT5’s progress while emphasizing the scale of the game:
GT Academy winner Lucas Ordonez has seen an incredible amount of success on both real and virtual race tracks. After coming out on top at the GT Academy Finals and scoring a drive in the 24 Hours of Dubai, Lucas has completed his first race season with seriously impressive results. Needless to say, he’s living the dream that lives inside every GT fan, and now it’s our chance to ask him anything you want! GTPlanet member 130tc is going to sit down for an interview Lucas tomorrow (October 12th), and he’s opened the floor to the entire community. Head on over to his forum thread or leave your questions in the comments below. Watch for the full interview featuring your questions very soon.