Some good news for fans of the PlayStation 4’s first exclusive driving game. According to player trophy information, 2014’s Driveclub has the largest number of players in the genre, at a staggering 10.5 million.
Well this is surprising. Earlier this week Sony announced PlayStation Hits, a collection of games at a discount price. This will sound familiar to many as it’s no different than the past Greatest Hits line.
When it comes to a good-value racing game on PlayStation 4, you’ll be hard-pressed to find a better game than Driveclub. With plenty of tracks and cars being added for free and at a premium, owning all the content gives you a serious amount of virtual cars, events and tracks to play around with. To make the various parts of Driveclub—the base game, Bikes expansion, and Season Pass—more appealing to players new and old, The UK and European PlayStation Stores both currently offer limited-time price reductions on the game.
Driveclub’s final content update was a brilliant send-off for the title. Launched at the end of last month, 15 new Urban circuits taken from Driveclub VR (complete with reverse variants) joined the game’s track list for free to conclude an incredible post-game support cycle. The tracks themselves are very impressive although short, giving some much-needed love to city-based environments.
When we sat down with it, we found the VR version of Driveclub mostly the same as the original in terms of the gameplay and the majority of content. One of the more exciting aspects of the game was the 15 new urban tracks that racers were able to try out on the PSVR just two weeks ago at launch.
PlayStation VR, Sony’s foray into the maturing VR market is now available worldwide. DriveClub is one of the many titles supporting the peripheral, and after its mysterious absence from the earlier launch trailer, it can now be seen in the latest advertisement above.
Duncan Smith, Senior Music Supervisor for Sony Europe has confirmed on the official PlayStation Blog that a double LP vinyl album collecting the music featured in Driveclub will release this coming Friday, September 30.
Despite DriveClub VR releasing as a stand-alone title, the degree to which the game is actually ‘new’ has sparked discussion within the DC community. Ex-DriveClub producer and social media mogul Paul Rustchynsky addressed a misinformed fan about what players can expect from DCVR earlier on Twitter:
Sony’s Virtual Reality showcase for the driving genre has been given a release date with just under a month until the launch of PlayStation VR. Evolution Studios’ final title ‘DriveClub VR’ will reach PlayStation 4 owners worldwide on October 13 2016, following an announcement from the Playstation Twitter account.
With Sony’s PlayStation conference last week finally making the PlayStation 4 Pro official, the benefits the system can bring to pre-existing PS4 games has brought hefty discussion in the racing genre community.
When a new piece of tech releases, consumers often need a proof of concept to prove that the device is worthwhile. In recent times, the best way to do this has been via digital downloads and tech demos, more often than not showing what the device could be capable of but not quite representative of the experiences you’ll have.
With Driveclub VR officially being announced earlier last week after a strange sequence of ‘will they/won’t they’ events, it was revealed as being a standalone title and not an upgrade to the existing game.
Sony finally stopped the mystery act about Driveclub VR earlier this week when it had its official reveal on the Sony blog. The game will arrive in players’ hands before the end of 2016, with new modes and features. Naturally the new driving experience will be one of the main draws, and a new video from PlayStation Access shows off just that.
The DRIVECLUB VR saga is finally over. This morning at Gamescom, Sony confirmed the existence of the game and that PSVR players can expect to pick it up before the end of 2016 in a blog-post on the official Playstation EU blog.
The merger signals the vision of a “UK racing-genre powerhouse” that will house two of the most successful development teams within the UK. Co-founder of Evolution Studios Mick Hocking will become the VP of Product, highlighting that Codies isn’t simply absorbing the staff, but keeping the team as a creative unit that will bring a new IP to the table in the near future. The combined 45 years of industry experience proposes an exciting time for fans of the racing genre: between the two stalwarts, many iconic intellectual properties across both arcade and simulation disciplines have been released.