GTPlanet’s Online Events forum is home to hundreds of Gran Turismo 5 race series, clubs, and leagues, where the world’s best GT players come to participate in clean, fair, and competitive online races.
While thanking fans for their Twitter messages celebrating GT5’s one-year-anniversary, Kazunori Yamauchi shared some information about the game’s next update:
Exactly one year ago today – after much speculation, rumor-mongering, winds, and two official delays – Gran Turismo 5 was finally released to the world with a massive launch party in Madrid, Spain.
Polyphony Digital knows many of you in the U.S. will be out shopping this Thanksgiving weekend (though they’d likely prefer you passed on those $28 copies of Forza Motorsport 4), so this week’s Seasonal Events take place within GT5’s B-Spec mode.
IGN has published their most recent interview with Kazunori Yamauchi, where he provides fairly detailed responses to some familiar questions. Notably, he offers a rough timeline of how often we can expect new content to be introduced in Gran Turismo 5:
A new Seasonal Event has just gone live in Gran Turismo 5, featuring classic (pre-1979) Japanese cars in the following events. Tuning is allowed up to 450PP with unlimited tire selection.
At the 2011 SEMA Show last week, I had the very special opportunity to – for the first time – personally interview the master himself: Kazunori Yamauchi. We had a great chat, and I am happy to report that Kazunori seemed happy, relaxed, and in good spirits.
The 2011 Gran Turismo Awards were held last Thursday night in Las Vegas, and Kazunori Yamauchi himself selected this year’s “Best in Show” winner: a 1971 Chevrolet Camaro, customized and tuned by Mary Pozzi of Salinas, California.
The latest version of Gran Turismo 5, version 2.01, has just been released. Weighing in at 112MB, it provides a number of bug fixes, patches, and tweaks. Here’s a complete change log: