GT7 Update Coming August 25

  • Thread starter Thread starter Kevster823
  • 1,162 comments
  • 143,605 views
Here's an idea: drive the cars? I spent 2 hours last night doing laps around the Nurburgring by myself, tweaking a single car to perfection for that track. Custom races are fun in you put a little effort in. You have unlimited events at your fingertips. 🤷🏽‍♂️
2 hours in custom races won't even be enough to pay for all the tuning parts.
 
Just my take, game is only 6 months old and has loads of things i'd personally think need more attention drawn to them but it is moving in the right direction. It's defo a better game than the one i played in the first week.
 
2 hours in custom races won't even be enough to pay for all the tuning parts.
Its about the fun for me, the money doesn't matter. Imagine playing a car game and not enjoying driving the cars.

There's nothing it has that I can't do in Assetto Corsa with way better physics and FFB.
In GT I can purchase a car and tweak it to suit whatever style I want. That is what makes it superior over "pick up and play" games like AC.
 
Its about the fun for me, the money doesn't matter. Imagine playing a car game and not enjoying driving the cars.
It can be a struggle to have fun in custom
races when the AI are literally incapable of using full throttle.

It's possible, sure, I do custom races quite a lot - but having to purposefully gimp yourself to stop yourself from overtaking everyone immediately is a bit of a fun sucker, the races always feel artificially difficult.
 
The RS7 is just a sportback version of the RS6 Avant, which was a type o car included in previous games. They might not be the typical track machine, but they are great for drag racing. It's the type of car that ticks a lot of boxes, as it has performance, and fits into the "normal car" criteria that quite a few players like, and it's also part of a very competitive segment.
Drag racing is not a major component of the game though. The RS6 or the M5 in GT6 felt clumsy compared to smaller cars like the M3, as one would expect. In that regard I don’t find it overly surprising that PD more often than not opt for cars of more compact proportions. GT is first and foremost about cutting apexes, and big and heavy cars aren’t the best cornering machines.
The original point goes way beyond 2017+ cars.
That wasn’t the takeaway I got from the post I replied to initially. I agree that many significant cars throughout the ages are missing in GT7, but I can mention several that I strongly feel are more relevant for the game than the big saloons from Audi, BMW, Bentley, Cadillac, Maserati, etc.
It's about the lack of cars in general, the lack of representation of certain brands, brands absent from the game and us trying to figure out what's the best way to fix it. The problem with Maserati has been the same since GT5, the GranTurismo S being the only car available, and PD not bothering to add, atleast, the MC12. Now, we will see if the MC20 gets the same treatment.
Last month’s content update added the Maserati A6GCS. Maybe not the sort of car you want to see, but it ticks all the right boxes for me. Light, agile and rewarding. The Merak may be coming too, which I’d take anyday over a massive Trofeo saloon.
It's not subjective that it's better to have that Abarth, over just another Miata with a targa top.
It is your subjective preference. I have seen more than one comment saying that the Roadster RF would be a welcome addition. Not hard to imagine then that some people prefer it over the Abarth version.
You pretty much argued that there would be no reason to add Opel in the game, due to the lack of sports cars. I just said that, no matter what year we speak of, Opel is clearly a worthy addition.
I was referring to Opel cars since 2017, as you mentioned to define your definition of new. However, I definitely agree there’s good reason to include Opel if we’re talking models from the 1970s, 1980s and 1990s. No argument.
Why not both? The big saloons perform better than american muscle cars for example. We could even say that they are the european idea of muscle cars. And they are fast, with lap times sometimes comparable to olde supercars.
For the reasons I’ve already stated. Not to say it would be wrong to add them, but I can see why PD generally doesn’t prioritize them over smaller and lighter cars.
And no one is saying to replace the Cayman GT4 with them.
Right, but I mentioned the Cayman GT4 because its is consistent with the idea of adding proper track day cars, as PD has been doing repeatedly.
And why not the 3 of them? All of those cars deserve to be in the game in any of their iterations, each with its purpose and PP range.
Because the bigger cars aren’t ideal for circuit driving. I understand that you like drag racing, but the majority of GT players seek pleasure in managing weight transfer through corners and across cambered surfaces. The lighter cars specifically cater to this discipline.
I don't really see a pattern. Plus, with just 3 cars per month, it's hard to get any pattern whatsoever, with the updates getting a mix of Concourse d'Elegance winner, SEMA winner, a Kei car, a duplicate, 2 versions of the same VGT, a nostalgia car, 1 hypercar, 1 sportscar, a LMh, a GT300, a Group 5 car, an old F1 car, a muscle car and the Ford Roadster.
The shared trait for most of these is how they continue down paths PD consistently have followed for years, and recurring themes include classics, legends, icons, racing and modern road cars with high amounts of circuit appeal. The bigger saloons on the market generally do not qualify for this pattern.
What I see is that they mostly went the "variety" route, which is fine, except that this variety is split in 5 updates, when it should be content for 2 updates, max.
The variety follows frequently recurring themes though. The small number of cars per update is a valid concern, which I share.

B80
That's the 1st time I've heard the c63 described as a boat. Maybe if comparing it to it an f1 car or some 2 seat sports car, but it's comfortably under 2 tonne. It's a small to mid saloon. Same size as a 3 series, which I'd far from a boat. What do you think of the e63 or m5 ?

All of which have highly tuned sports suspensions too, so they feel tight given their size. Something like a camry is a boat imo.
I agree that boaty handling is not something most people associate with the AMG C-Class, but try comparing the C63 to the M4 and you might see what I mean. The latter feels much more refined on the track.

What I think about the E-Class and M5? As I’ve said multiple times now, one size too big and heavy for what I consider to be fun. High comfort cars that are at home on public roads. I do not deny that AMG, M and RS versions of the bigger saloons have tighter performance, but not tight enough through twisty corners. For this purpose I’d much rather drive the smaller and lighter models in their lineups, and I’m convinced these qualities are the reason why GT tends to prioritize them over cars like the E-Class, RS6 and M5, or brands which nowadays are mostly associated with comfort and luxury, such as Maserati, Bentley and Cadillac.
 
Last edited:
It can be a struggle to have fun in custom
races when the AI are literally incapable of using full throttle.

It's possible, sure, I do custom races quite a lot - but having to purposefully gimp yourself to stop yourself from overtaking everyone immediately is a bit of a fun sucker, the races always feel artificially difficult.
I don't feel that way because I'm focused on the close racing to worry about it.
 
In GT I can purchase a car and tweak it to suit whatever style I want. That is what makes it superior over "pick up and play" games like AC.
I respectfully disagree. The single ability to tweak a car is definitely a great thing, although it is not enough to make it superior over a game that has better physics, better car tuning, waaaaay more content, better FFB, better AI, no MTX, variety in its singleplayer content, perfectly scalable difficulty, mods, and complete freedom to complete it in any way you see fit.

GT7 is the most linear, frustrating game, with some of the most ridiculous design choices I have ever seen grace any game, let alone a driving game. It takes the crown there.
 
Last edited:
They better have a fix for the weather map bug...
And re-adjust the brake zone areas as some do not even appear and some are short that when you start braking you will overshoot the turn (Fuji at chicane past dunlop sign)
Hello, I’ve been mostly the innocent bystander here but this comment right here irates me beyond reason. Not you Jrbabbitt but it’s a perfect indicator of how broken this game really is, the weather map bug can be overlooked by just seeing the windshield turn on and seeing the water meter on the track, which still makes Me wonder why there’s an option to map the wipers in the controller but is a mystery if they turn the wipers on/off or set the wiper speed LOL , i did find the hi/lo beams extremely useful in the hour long Le Mans grind but seriously what the hell PD, this game wants you to fail.

If you turn all four assists in the game like line assist, turn indicators, brake indicator and brake zones, what a headache.
In the older GT games the line assist was crucial for memorizing the track runs in license tests then, but in GT7 since the demo ghosts take off on you it makes it hard to see their brake lights when I first started trying to figure it out lol, but the turning indicators and line contradict each other, one of them is telling you to turn in and the other one is telling you go wide, the brake indicator on the HUD will light up “earlier” than the brake zones and the brake zones are sooooo broken that sometimes they will just guesstimate where your car should brake and not be automatic like it was in the past lolol

I just think hilarious how PD will patch money making schemes faster than key integral parts of the game, in a perfect little world all four should match and it should give you a choice to what makes it better for you, to be honest I learned the hard way that turn indicator and brake indicator in your hud are the “real” time legit assist but I just remember in the previous GT games how the line moved with you and told you let go of the gas, brake, white was for gas over brake etc, in this game it’s just brake/go.

I don’t have the space for a wheeled setup anymore but since I’m just trying to vary my racing while i grind through the courses, it feels like they really set you up for failure if you are not paying close attention.
 
Last edited:
I respectfully disagree. The single ability to tweak a car is definitely a great thing, although it is not enough to make it superior over a game that has better physics, better car tuning, waaaaay more content, better FFB, better AI, no MTX, variety in its singleplayer content, perfectly scalable difficulty, mods, and complete freedom to complete it in any way you see fit.

GT7 is the most linear, frustrating game, with some of the most ridiculous design choices I have ever seen grace any game, let alone a driving game. It takes the crown there.
I don't disagree with physics and Force Feedback but Assetto Corsa AI is legitimately one of the worst I've seen in sims. Don't think I've ever seen an AI car acknowledge me in the track.
 
I don't disagree with physics and Force Feedback but Assetto Corsa AI is legitimately one of the worst I've seen in sims. Don't think I've ever seen an AI car acknowledge me in the track.
Assetto Corsa AI is still leagues ahead of the rolling roadblocks in GT7, by an absolute country mile. There is no comparison there. You can actually have close, multi lap battles with it. GT7s AI does everything to make me want to stay as far away from it as possible. I don't know of another game where the AI brakes in the middle of the apex on a sweeping high speed corner with a clear road ahead.
 
Imagine telling someone IRL, "Why are you so worried about your mortgage and your bills? Just enjoy life lmao."
Pssssh.

Talk to any millennial or xennial and this exactly they’re mindset. Well, not all of them of course, but you get the point.

Regardless, I’m excited for this update. Can’t wait to buy the MP4/4 and I’m extremely curious to see if PD did Rally-X right
 
To each their own. Tuning game > Pick up and play game for me.
I do feel that this game lacks tuning options still, one of the finest tuning i ever felt in a game was back in Tokyo Xtreme Racer 3, the options my dude were massive, even minute things as window tint percentage to headlight lips and make all parts carbon/composite/Kevlar, the decals and livery’s it was the good old days, even unlocking tuning parts was based on story progression which was excellent. GT still feels like a pick up and play game for me to be honest.
 
GT still feels like a pick up and play game for me to be honest.
It is a console game, first and foremost. My point is that with AC you basically pick a car and go. Maybe you can change the alignment settings, but there's no real tuning involved. I can buy a GT-R in Gran Turismo and enjoy it stock too, but I can also make it a 1/4 mile monster, or I can make it into a GT4 car, or I can make it into a simple track car, or something that sits pretty and gets photos taken in scapes. I'm sure there's other stuff I'm not thinking of, but bottom line is that buying a car and making it your own through individual parts tuning is one of the main reasons I keep playing this game. Not many games give me the same feeling. I get bored with the ultra sims very quickly.
 
Pssssh.

Talk to any millennial or xennial and this exactly they’re mindset. Well, not all of them of course, but you get the point.

Regardless, I’m excited for this update. Can’t wait to buy the MP4/4 and I’m extremely curious to see if PD did Rally-X right
I'd rather PD slip that MP4/4 in the Gran Turismo Brand Central for 3,000,000 Crediroonies. It's scary to think what it'll be worth in the LCD.
 
New month, same old story. We get new content and people say it's not enough. Considering how bad things were in the GT6 days when we barely got one car a month, I'll take 3 cars and new layouts any day of the week. It could be worse.
 
New month, same old story. We get new content and people say it's not enough. Considering how bad things were in the GT6 days when we barely got one car a month, I'll take 3 cars and new layouts any day of the week. It could be worse.
At least GT6 had somewhat of a traditional career mode. It wasn't the best by a long shot, but it was much better than this ridiculous cafe mode GT7 has.

The new content we get is FAR from enough considering how this game was marketed. Its borderline insulting.
 
At least GT6 had somewhat of a traditional career mode. It wasn't the best by a long shot, but it was much better than this ridiculous cafe mode GT7 has.

The new content we get is FAR from enough considering how this game was marketed. Its borderline insulting.
I didn't like GT6's career mode at all. It was too easy and too short. At least GT7 has a few hour long races.
 
Really cool to have a fully rendered G-body in the game. The datamine had the Chevelle on the list, but I think it was removed. I miss having the muscle cars since GT2-GT6 and we're slowly getting back to that.
 
I didn't like GT6's career mode at all. It was too easy and too short. At least GT7 has a few hour long races.
GT6 has more single player races than GT7, but yes I agree it was too short and too easy. GT7s 'career' is even shorter still.

Yes there are the 1 hour races but my question to PD, why are the hour long races in the missions hall as a 1 time only affair? with them being a single payout event it kills any replay value.

1 one the many, many mind numbingly idiotic things about this game.
 
New month, same old story. We get new content and people say it's not enough.
Unsurprisingly. Nothing has changed, so it would be weird if people suddenly changed their minds on this.
Considering how bad things were in the GT6 days when we barely got one car a month, I'll take 3 cars and new layouts any day of the week. It could be worse.
Why compare to GT6 when GT Sport has very recently demonstrated it’s possible to release more than three cars per month? That spinoff game had a strong prologue vibe to it throughout its whole lifespan, and the growing realization it actually got supported more aggressively than the highly anticipated anniversary landmark that is GT7 remains as something quite bizarre and surreal to most players. Things can always be worse, but that doesn’t mean we shouldn’t ask questions when they evidently could be better as well.
 
Last edited:
Why compare to GT6 when GT Sport has very recently demonstrated it’s possible to release more than three cars per month? That spinoff game had a strong prologue vibe to it throughout its whole lifespan, and the growing realization it actually got supported more aggressively than the highly anticipated anniversary landmark that is GT7 remains as something quite bizarre and surreal to most players. Things can always be worse, but that doesn’t mean we shouldn’t ask questions when they evidently could be better as well.
Perhaps my expectations are too low then.
 
It is a console game, first and foremost. My point is that with AC you basically pick a car and go. Maybe you can change the alignment settings, but there's no real tuning involved. I can buy a GT-R in Gran Turismo and enjoy it stock too, but I can also make it a 1/4 mile monster, or I can make it into a GT4 car, or I can make it into a simple track car, or something that sits pretty and gets photos taken in scapes. I'm sure there's other stuff I'm not thinking of, but bottom line is that buying a car and making it your own through individual parts tuning is one of the main reasons I keep playing this game. Not many games give me the same feeling. I get bored with the ultra sims very quickly.
No, i get that 100% frustration, RaceRoom did that for me but although AC lacks the depth in tuning it has lived on through the mod and communities after all these years that I still manage to get in and play with no fuss most of the time. I am the racer that likes the car stock, just how the manufacturer wanted to be it, but i do usually buy two of the same for tuning, AC leans into that market of stock racers, hell even talking about TXR, the open third party support has added the entire Tokyo highway system that we grew up racing in Shutoko Battle with a few JDM legends of course That made it just better for me. I have a feeling that Gran Turismo 7 will find it’s way into PC eventually with the way things are watch, this is why I think they heavily focused on online everything to prevent future possible mods into this game.

I legit bought Gran Turismo 7 just for the Ferrari F50, not many racing games as of recently had it and I missed Out on GTS but I wanted to drive it and play it but i found out the hard way that I had to earn my way through some of license Trials first, get all the way up to menu 17 and pray to the PD gods that it’s featured in hagertys when i unlocked it, but noooo I had To wait 3 long weeks to finally get one, for me it’s either using micro transactions to unlock it, work my way through championships if it’s a prize car but this, this is why I’ll overlook tuning and just glad a game is just pick up and go and just to enjoy the car you like. I got spoiled in AC since i could drive the LaFerrari whenever i wanted but oh Hey at least waiting for an invitation wasn’t as bad as the wait time for a legendary Vehicle.
 
Last edited:
Looking forward to trying out the Cayman at Bettercelona tonight, I'm assuming the other two won't hit the LCD for a day.
I'm dreading the price of the MP4/4, on the one hand, old F1 cars are often much cheaper than other classic cars, due to their complete impracticality. On the other hand, here in GT7, old McLaren prices have recently been drop-punted into the exosphere, so I'm half-suspecting it'll cost 8-figures, and I could not be bothered doing another 20 runs of any of The Four Events.
 
It's gonna be a letdown if the MP4/4 is in the LCD. It should be in Brand Central and similar in price to the F1500-T.

An actual new course would have been better, but I think there will be some fun to be had on the Rallycross layout.
 
I really don't think there's much of a chance that the MP4/4 isn't in the LCD. It will allow PD to set a high price without it seeming too high relative to other cars sold around it, and it will fit in perfectly with the other old race cars.
 
Back