The RS7 is just a sportback version of the RS6 Avant, which was a type o car included in previous games. They might not be the typical track machine, but they are great for drag racing. It's the type of car that ticks a lot of boxes, as it has performance, and fits into the "normal car" criteria that quite a few players like, and it's also part of a very competitive segment.
Drag racing is not a major component of the game though. The RS6 or the M5 in GT6 felt clumsy compared to smaller cars like the M3, as one would expect. In that regard I don’t find it overly surprising that PD more often than not opt for cars of more compact proportions. GT is first and foremost about cutting apexes, and big and heavy cars aren’t the best cornering machines.
The original point goes way beyond 2017+ cars.
That wasn’t the takeaway I got from the post I replied to initially. I agree that many significant cars throughout the ages are missing in GT7, but I can mention several that I strongly feel are more relevant for the game than the big saloons from Audi, BMW, Bentley, Cadillac, Maserati, etc.
It's about the lack of cars in general, the lack of representation of certain brands, brands absent from the game and us trying to figure out what's the best way to fix it. The problem with Maserati has been the same since GT5, the GranTurismo S being the only car available, and PD not bothering to add, atleast, the MC12. Now, we will see if the MC20 gets the same treatment.
Last month’s content update added the Maserati A6GCS. Maybe not the sort of car you want to see, but it ticks all the right boxes for me. Light, agile and rewarding. The Merak may be coming too, which I’d take anyday over a massive Trofeo saloon.
It's not subjective that it's better to have that Abarth, over just another Miata with a targa top.
It is your subjective preference. I have seen more than one comment saying that the Roadster RF would be a welcome addition. Not hard to imagine then that some people prefer it over the Abarth version.
You pretty much argued that there would be no reason to add Opel in the game, due to the lack of sports cars. I just said that, no matter what year we speak of, Opel is clearly a worthy addition.
I was referring to Opel cars since 2017, as you mentioned to define your definition of new. However, I definitely agree there’s good reason to include Opel if we’re talking models from the 1970s, 1980s and 1990s. No argument.
Why not both? The big saloons perform better than american muscle cars for example. We could even say that they are the european idea of muscle cars. And they are fast, with lap times sometimes comparable to olde supercars.
For the reasons I’ve already stated. Not to say it would be wrong to add them, but I can see why PD generally doesn’t prioritize them over smaller and lighter cars.
And no one is saying to replace the Cayman GT4 with them.
Right, but I mentioned the Cayman GT4 because its is consistent with the idea of adding proper track day cars, as PD has been doing repeatedly.
And why not the 3 of them? All of those cars deserve to be in the game in any of their iterations, each with its purpose and PP range.
Because the bigger cars aren’t ideal for circuit driving. I understand that you like drag racing, but the majority of GT players seek pleasure in managing weight transfer through corners and across cambered surfaces. The lighter cars specifically cater to this discipline.
I don't really see a pattern. Plus, with just 3 cars per month, it's hard to get any pattern whatsoever, with the updates getting a mix of Concourse d'Elegance winner, SEMA winner, a Kei car, a duplicate, 2 versions of the same VGT, a nostalgia car, 1 hypercar, 1 sportscar, a LMh, a GT300, a Group 5 car, an old F1 car, a muscle car and the Ford Roadster.
The shared trait for most of these is how they continue down paths PD consistently have followed for years, and recurring themes include classics, legends, icons, racing and modern road cars with high amounts of circuit appeal. The bigger saloons on the market generally do not qualify for this pattern.
What I see is that they mostly went the "variety" route, which is fine, except that this variety is split in 5 updates, when it should be content for 2 updates, max.
The variety follows frequently recurring themes though. The small number of cars per update is a valid concern, which I share.
That's the 1st time I've heard the c63 described as a boat. Maybe if comparing it to it an f1 car or some 2 seat sports car, but it's comfortably under 2 tonne. It's a small to mid saloon. Same size as a 3 series, which I'd far from a boat. What do you think of the e63 or m5 ?
All of which have highly tuned sports suspensions too, so they feel tight given their size. Something like a camry is a boat imo.
I agree that boaty handling is not something most people associate with the AMG C-Class, but try comparing the C63 to the M4 and you might see what I mean. The latter feels much more refined on the track.
What I think about the E-Class and M5? As I’ve said multiple times now, one size too big and heavy for what I consider to be fun. High comfort cars that are at home on public roads. I do not deny that AMG, M and RS versions of the bigger saloons have tighter performance, but not tight enough through twisty corners. For this purpose I’d much rather drive the smaller and lighter models in their lineups, and I’m convinced these qualities are the reason why GT tends to prioritize them over cars like the E-Class, RS6 and M5, or brands which nowadays are mostly associated with comfort and luxury, such as Maserati, Bentley and Cadillac.