It’s that time of year again! The 13th annual Gran Turismo Awards have become a special tradition at the SEMA Show in Las Vegas, and the details for this year’s competition have just been announced by Sony.
A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s beginner, intermediate, and expert level challenges. The events feature non-race cars, turbocharged cars, and race cars going around technical outings – even including the Eifel location. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.
It’s been a huge year for the GTPlanet Endurance Series. With more than 70 teams, 187 participants, and 69 different winners after 2,187 racing man-hours, we’re wrapping things up with this year’s grand finale: a 24 hour race at Spa Francorchamps!
Since we launched our GT6 Track Database – a platform that helps organize the best user-generated tracks created with the game’s new Track Path Editor – hundreds of tracks have been shared and downloaded thousands of times.
A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s super lap and drift trial challenges. The events feature GT3 class race cars, non-race cars, tuner cars, and race cars from 1999 or earlier. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.
News about the upcoming Gran Turismo feature film is sparse, but things are still moving forward behind the scenes. The Hollywood Reporter had more news late last week that brothers Jon and Erich Hoeber have joined the screenwriting production team.
Since the GT6 “Track Path Editor” finally launched last week, GTPlanet users have been sharing thousands of their custom creations in our forums. It’s been difficult, though, to see who’s making the best tracks and how to download them for yourself – until now!
Unless your current address is under a considerable land mass, you’re likely to be aware of a certain long-awaited feature recently finding its way into Gran Turismo 6. That’s right, the Track Path… Importer. Rather controversially, the Editor itself is not present in-game, with Polyphony instead deciding to let users build their tracks separate from the game on a dedicated app.
The latest version update for Gran Turismo 6 has gone live and brings with it the final piece of the GT6 puzzle – the Course Maker (or, more specifically, the “Track Path Editor”)!
GTPlanet is excited to bring you an exclusive first look at the “Course Maker” app for Gran Turismo 6. Since we first learned that GT6 would greatly expand upon GT5’s course “generator” (which let players generate random tracks within a certain set of defined parameters), it has been one of the most highly anticipated features for the new game.
A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s beginner, intermediate, and expert level challenges. The events feature non-race cars and race cars alike tackling technical and high speed tracks. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.
We’re back to online racing this week, with the GTPlanet Endurance Series making a visit to Austria and the newest real track in the Gran Turismo series, the Red Bull Ring.
A new batch of seasonal events are now available in Gran Turismo 6 showcasing this week’s super lap and drift trial challenges. The events feature front engine rear-wheel drive non-race cars, Italian non-race cars, Mazda’s RX-7, and GT300 class race cars. This week’s challenges are as follows, and remember to stop by our GT6 Seasonal Events forum for in-depth analysis and discussion, tips and tricks, and much more.