Yes, it’s been officially confirmed on the NISMO Facebook profile page: GT Academy has enrolled into another season of close online competitions that will try to track down talented drivers over the next several months. Although a significant number of countries won’t be supported on the initial run of the 2016 season, players residing in few select ones will get an exclusive chance to test-drive the upcoming GT Sport before everyone else.
Kazunori Yamauchi has confirmed in an interview with German outlet ‘Inside Playstation’ that Gran Turismo Sport will incorporate extended online support for servers in the much-anticipated ‘Sport’ mode of the game.
Despite being a no-show at yesterday’s Sony E3 Keynote conference, a massive amount of new screenshots from Gran Turismo Sport have emerged over the past 24 hours. The new screenshots feature the same venues we have become familiar with in the past few weeks, however in terms of cars we see our first glimpse of the Hyundai Genesis GR.3 caught in the Arcade mode capture below.
The latest build of GT Sport is being shown off on the floor at E3, but for those not in attendance eager to see what’s in store, a new direct-feed gameplay video has begun making its way online.
With E3 kicking off this week, and GT Sport events already taking place in London, Nürburg, and Tokyo, fans of the franchise are itching to get a chance for a test drive before the game arrives on PS4 in mid-November. We’ve got good news, at least for UK residents: GTPlanet has teamed up with Sony Computer Entertainment UK to give you the chance to win free admission to GT Sport’s second appearance in the country, at the prestigious Goodwood Festival of Speed!
In a slightly unexpected move, Sony has unveiled the latest Gran Turismo Sport trailer mere days before the year’s biggest gaming event. The title confirms this is indeed the footage intended for E3 next week, and while it contains a lot of familiar content for those who’ve kept track of our GT Sport coverage the last month, it does hold some welcome surprises.
GT Sport was shown off in its home country last weekend, where Polyphony continued to court the media with numerous interviews. Speaking with Famitsu magazine, Kazunori expanded on the subject of post-release support for the title.
Since the reveal of Gran Turismo Sport, Kazunori Yamuchi has once again been pushed into the spotlight of the broader gaming media – a new iteration of Gran Turismo brings in a level of hype unmatched by many series in the genre and gaming medium as a whole. One such outlet who are covering the recent unveiling of Gran Turismo Sport is Red Bull’s gaming section, who conducted an interview with Kazunori himself. Whilst a lot of the article reiterates points we already knew and reported on, there are some interesting statements from the head of Polyphony Digital.
Easily one of the most surprising features unveiled for GT Sport last month, a livery editor has finally arrived in the franchise. As a highly-requested feature, players were eager to dive into the editor at the Copper Box, but found everything bar the basic top menu locked out for public use. While we got a quick peak at the feature in action in the latest trailer, it raised as many questions as it answered. When asked about the level of control players will have in the livery editor, Kazunori Yamauchi had this to say:
With the big reveal at the Copperbox Arena happening just weeks ago and GT Sport being playable at the Nurburgring 24H race, Polyphony Digital is aiming to keep up the momentum of coverage this weekend as Gran Turismo Sport will be shown off to Japanese audiences this Saturday at 11:15 local time.
A key area of much discussion in the Gran Turismo series is the quality of audio. Compared to other games in the genre this is an area that GT hasn’t quite met the benchmark for in the past. However, Kazunori Yamauchi has confirmed to GTPlanet that there will be an entirely new system of reworked audio in place for the launch of GT Sport.
At this point, it’s been confirmed beyond doubt that the partnership between Polyphony Digital and Fédération Internationale de l’Automobile (view the original announcement) will greatly influence the gameplay structure of the incoming GT Sport. But by how much?
For many fans, GT Sport is still largely a mystery. With the public beta officially cancelled, the chances of playing the game before its November release are limited. There are exceptions, like the Nürburgring 24H race this past weekend, and of course the big event in downtown London that wrapped up the week before.
Kazunori Yamauchi has confirmed that Gran Turismo Sport will not feature dynamic time-lapsing or weather. In the interview conducted by GTPlanet, Kazunori made clear that there will be no ‘transitions’ during races and conditions will be chosen prior to entering a race. These features were two of the stand-out attributes for Polyphony’s PS3-era games, however they could only be accessed on specific tracks within the game’s track roster, which meant the level of quality each track had could vary depending on what was chosen.
When the Vision GT Project took off back in 2013, nobody really knew how long the collaborative effort between Polyphony Digital and leading automobile manufacturers and design houses was going to last. Speaking with GTPlanet in London last week, Kazunori Yamauchi confirmed the initiative is far from complete, and that players can expect further additions in this year’s Gran Turismo Sport:
In less than a month, citizens residing near Colorado Springs will get the chance to attend the 100th anniversary race of the Pikes Peak Hill Climb challenge, one of the most dangerous point-to-point racing events in the world. Conquering the peak of this 12.42 miles long course has always been one of motorsports’ cream-of-the-crop undertakings, with various numbers of unique machines trying to beat the environment in the hands of unbelievably talented drivers.
The details that came out during last week’s London event were a veritable wave of information for Gran Turismo fans. GT Sport’s full retail release date was announced (November 15, 16, or 18, depending on region), but one date absent from the event was the public beta’s availability, which was announced at the original GT Sport unveiling last year. We’ve now got confirmation that it won’t be happening, from Kazunori Yamauchi himself.
In amongst the many announcements made at last week’s Copper Box blow-out of Gran Turismo Sport, Thrustmaster made a quiet reveal of their own on the show floor, showing off a new wheel coming in the future that will presumably be the official steering wheel of GT Sport.