The Polyphony Digital team has again been presenting some of its technical expertise at the CEDEC event in Yokohama. CEDEC, the Computer Entertainment Developers Conference is an annual conference for the computer entertainment industry. Taking place at the Pacifico Yokohama, an exhibition center in Yokohama, earlier this month, CEDEC includes seminars from noted figures aimed at improving the industry as a whole.
Polyphony Digital is expanding its team once again with a new hire. Hideo Teramoto recently joined the studio, and he’s a man with plenty of experience with another classic PlayStation racing title.
Technical presentations recently published by Polyphony Digital engineers have given us a fascinating look at the work that goes on behind the scenes at the secretive development studio.
Even though the GT Academy’s days may be over (Lucas Ordoñez, the original winner, officially parted ways with Nissan earlier this month), Nissan remains heavily involved with Polyphony Digital and the Gran Turismo franchise.
Over the past few months, Polyphony Digital observers have enjoyed a few peaks behind the curtain of the traditionally secretive software company. Back in September, Polyphony engineers published technical presentations that offered a look into how Gran Turismo Sport was built and other experimental projects they are working on.
Gran Turismo Sport will be the platform for another esport series in 2019. No, not the FIA-certified GT Championship, but Porsche’s own digital series in Japan.
Gran Turismo Sport has received the title of “Best Audio Design” from the 2018 TIGA Games Industry Awards panel. It wasn’t up against the usual collection of racing games, however: this was across all genres.
Before we completely close the page on last week’s FIA-certified GT Championship EMEA Regional Finals and prepare for this week’s American Regional Finals in Las Vegas (which we’ll also be covering in full), we need to stop and take a moment to reflect on one of the best Gran Turismo events, ever.
As we recently reported, Polyphony Digital has published slides from two presentations given by employees at CEDEC 2018 in Tokyo. The first covered “Iris”, the ray-tracing lighting system developed in-house exclusively for Gran Turismo Sport.
It’s official: Gran Turismo 6’s days are numbered, at least in terms of online play. Polyphony Digital has pencilled in the PS3 title’s server shutdown for Spring 2018.
With the next update for GT Sport due any day now, players might have something else to look forward to as we approach 2018. If you guessed more cars, you could be onto something.