GTPlanet’s Year In Review: 2016

GT4 via FH3. A part of Yui-san’s excellent tribute series.

The more things change, the more they stay the same. As if to drive that point home, Jean-Baptiste Alphonse Karr first coined the term (“plus ça change, plus c’est la même chose”, in his native French), over 160 years ago. When we look back at 2015’s Year In Review, we can’t help but feel — with the required date changes — the opening paragraph is just as appropriate when wrapping up this year.

Of course, that does the past 12 months a great disservice. 2016 was, it’s safe to say, unlike any other year that had come before. Yes, we’re once again looking forward to GT Sport’s release in the upcoming calendar year … but we know a great deal more about it. We’ve seen the arrival of a new, more powerful version of an existing console (and the tease of another). Relatively affordable VR headsets are now available for console players. Not one, but two dedicated rally games landed!

It’s been a rollercoaster of a year in more ways than one, so without further ado — and in keeping with a yearly tradition — we’re going to take a look back at the past 366 days! You’ll want to settle in: this is a big one.

The RADBUL, in its natural habitat.

January

The Chiron really makes the Veyron look like an unstyled jellybean by comparison, no?

February

The Huayra BC made its game debut in Project CARS this year.

March

April

What. A. View.

May

GT Sport’s Scapes will let us live out our globe-trotting hypercar-owner fantasies.

June

“Outta my way!” – Everyone that drives this, at some point or another.

July

August

September

October

November

December

Still with us? Good, because we’ve still got big news. Not only is 2017 set to be a big year for GTPlanet itself — as mentioned above, the site will be receiving a massive redesign next month — but it’s looking to be a great year for sim racing.

Obviously, there’s GT Sport. Polyphony’s sim racer could very well be the driving game that brings the genre into the eSports limelight. We can’t wait to see what it brings to the community.

There’s also the continued growth of Assetto Corsa. There’s the likely chance of Project CARS 2 arriving before the year closes out. Forza Motorsport 7 could be massive in terms of car and track count, with improved wheel compatibility and the sheer horsepower of Scorpio behind it.

Oh yeah, and all of these titles could (or already do, in the case of AC) feature Porsche. As we began 2016, who would’ve expected that in only 12 months’ time?!

Strap in and hold on: 2017 could be the best year yet for our favourite genre.

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